#pragma once
#include "IGameStateDirector.h"

namespace ja2
{
	//! Game state director implementation.
	class GameStateDirector : public IGameStateDirector
	{
		// Attributes
	private:

		// Operations
	public:

		// Construction/Destruction
	public:
		GameStateDirector();
		~GameStateDirector();
	};
} /*ja2*/
